Section view consist of 4 main components(or track groups): Chords, Drums, Arpeggio and Melody. All components are aligned to the single timeline. Chords group consist of a single chord track. Drums, Arpeggio and Melody groups each can have up to 4 tracks. You edit one track at a time.
To the open section setting view, tap the button that shows the current scale and time signature, at the top left corner.
Scale is a collection of musical notes used in a peace of music. When you change scale, you change the collection of notes available in the melody editor grid. It also affect the scale steps guide in the chord selector. Current scale is also used by the chord recognition algorithm, when you record chords using a MIDI keyboard.
Time signature defines the structure of single musical measure or bar. Bottom number defines the duration of one beat inside a bar. Top number defines the number of beats inside a bar.
Number of bars in the section.
When chromatic is off, there are only in-scale notes in the melody editor grid. When it is on, there are all notes in the grid: in-scale and off-scale.
When you change the section scale while the Auto-transpose is on, all the notes and chords in this section are automatically transposed to the new scale. If Auto-transpose is off all notes and chords stays unchanged during a scale change.
Allows you to change the range of available notes in the melody editor grid.
Use to switch between sets of available drum instrument types in the drum editor grid. This setting does not change the sound of drum instruments, it only allows you to select active collection of drum instrument types. E.g Bass Drum, Snare, Hi-hats. To change the actual sound of the drum track set the track destination in the mixer.
Edit this text field to change the current section's name
Timeline shows you the visible position of the section. Numbers in timeline indicate the section bars' indexes. You can tap or press-and-drag on the timeline to set the playhead position.
Bar navigator shows the currently visible frame of the section (the highlighted region). It also allows you to quickly change the current frame. You can tap on a numbered button to change the visible frame to the corresponding bar of the section. You can also pres-and-drag on navigation bar to change the current frame to a region of bars, e.g from bar 1 to bar 3.
Chord component consists of a chord track and a chord selector. Chord component provides two editing modes: edit and select. You switch between editing modes using segmented control located at the right side of the bottom toolbar.
Chord track does not produce sound by itself. It works in pair with the arpeggio tracks. See Arpeggio Tracks
Insert new chord
To insert a new chord, tap on the empty space inside the chord track
To delete a chord, long-press on it and tap delete on the appeared popup view. Or you can switch to select mode and tap delete button on the appeared toolbar. You can also select multiple chords and then delete them all at once.
To move a chord, press on it and start dragging it horizontally. You can move multiple selected chords at once.
To resize a chord, drag it by the right end.
Select one or multiple chords, tap copy, than drag chords marked with plus signs to the new position.
Chord selector allow you to change the selected chord or chords (if multiple chords are selected).
Chord selector consist of 5 sections:
- Chord root note - The root note of the chord, the note from witch the chord is build.
- Chord type - There are 7 types of chords available: Major, Minor, Dominant, Diminished, Half-diminished, Major-minor, Augmented
- Chord extension - The chord extension defines the number of notes in a chord. The displayed number is the highest degree of the chord. So 5 means the highest chord degree is 5 and the chord is a triad(it consists of 3 degrees: 1(root), 3(third), 5(fifth)). 7 means the highest chord degree is 7(seventh) and the chord consist of 4 degrees: 1(root), 3(third), 5(fifth), 7(seventh). And so on.
- Chord modifiers - Allows you to alter the degrees of the selected chord.
- sus2 - Remove the third and insert the second
- sus4 - Remove the third and insert the fourth
- add9, add11, add13 - Add 9th, 11th, and 13th degree to the chord
- no5, no3 - Remove fifth or third
- ♭5, #5, ♭9, #9, #11, ♭13 - ♭ means lower corresponding degree by one semitone, # means rise the corresponding degree by one semitone
- Chord bass note - Bass note is different from the root note. Changing the root note affects all the notes of the chord while changing the bass note only affects the lowest note of the chord. In most cases the bass note is equal to the root note. When the bass note is different from the root note the resulting chord is called slash chord. E.g if you have C major chord with bass E it is written as C/E, hence the name - slash chord.
Note Event Tracks
Melody, arpeggio and drum tracks can be placed in the note tracks category. They are all edited in a two dimensional grid where horizontal dimension represents time and vertical dimension represents some kind of musical sound. So they are identical in terms of how you add and edit events in those three kinds of tracks.
Track Events Editing
All three kinds of note tracks have three editing modes: edit, select, velocity.
To insert an event, switch to edit mode and tap on the grid or press and drag to insert event longer than the current grid cell.
In edit mode, tap on an event to delete it. To delete multiple events, switch to select mode, select multiple events by tapping them one by one or drawing a selection rectangle around them and hit delete button.
Press on an event and start dragging it. You can move multiple selected events at once.
Press on the right end of a event and start dragging it.
Switch to select mode, select events, hit copy button, drag plus-marked events to required position.
Note event velocity
Switch to velocity mode. You will see colored columns atop of each note of the currently active track. Tap on those columns to adjust velocity of each note. You can also press and drag along multiple events to quickly create crescendo or diminuendo effects.
Rows in melody editor grid represent absolute MIDI note values. If Chromatic option is on you can see that the in-scale note labels are a little brighter than the off-scale ones. You can tap on those labels to hear the notes they represent. When chord track is not empty, you can see colored regions in the melody grid corresponding to chords. Those regions represent notes that match the chord of the specific timeline region.
Arpeggio track is a special kind of track. It does not produce sound by itself. Arpeggio and chord tracks works in pair. An arpeggio track is a rhythmic pattern for your chord progression. You can think of it as a right hand pattern when you play on a guitar. It can be like strumming, bass & chord or a single-note pattern. Tune Maker automatically maps this pattern to your chords and produces appropriate note pitches. You can play arpeggio notes by tapping on the row labels similar to the melody notes, but here is one aspect to keep in mind. The played notes will be notes of the chord currently intersected by the playhead. So if there are no chord at the playhead position, taping on the grid row labels will not produce any sound.
Rows in the drum track grid represent different drum sounds.
Loop events bar allows you to create loop events. Loop events are individual for a track. Tap on the loop event bar to create new loop event. A loop event consists of two parts: a source region and a repeat region.The source region marks out the region of the track you want to repeat and the repeat region defines how many times you want to repeat it. You can edit loop events similar to the note events, you can move and resize them. You can create multiple loop events for a single track. The area of the note grid under the root repeat region, highlighted with yellow, becomes read-only for the current track, and all note events which were at that area before adding the loop event, are muted. Loop events are especially useful with drums and arpeggio tracks where it is very common to have repeated patterns.
Grid & Quantization
Grid parameter allows you adjust size of the track editor grid cell. If quantization is on then during a recording session, all recorded note events will be automatically snapped to the nearest grid cell.
Recording can be only enabled when you are in the section view. Tap record button and then tap play button to start recording. You record one track at a time, the track is currently active. You can play notes during recording by tapping on the grid row labels (scale view). Or you can use your MIDI keyboard. Different track types have different MIDI key mapping, it will be covered in the following sections.
You can record melody by playing on the grid row labels or using a MIDI keyboard. MIDI mapping for melody tracks is straightforward - the notes you play on keyboard a the same notes recorded to the track.
When recording drums using a MIDI controller drum sound are mapped using the standard General MIDI Level 1 Percussion Key Map.
When recording arpeggio using a MIDI keyboard the following mapping is used: starting from the MIDI note 0(C-2) and each subsequent white key, each key represent a row in the arpeggio grid from the bottom to the top row. There are 14 rows in the arpeggio grid, so after the 14 white keys on a keyboard which is two octaves, the mapping repeats again and so on to the last midi key. So you just need to find a C note on your keyboard that corresponds to the lowest arpeggio grid row and play from that note up two octaves of white keys.
You can also record chord with your midi keyboard. The chord track should be active (expanded) when you record chords. The following rule is used to identify the beginning an the end of a chord event: the beginning of a chord event is identified by the first pressed note after there were no played notes. The end of a chord event is identified by the last released note. All notes played between the first note and the last note are used by the chord recognition algorithm. If chord is successfully recognized a chord event should be added to the chord track.
Use undo and redo button to traverse along the history of changes you made to the current section.
The history of changes are stored only while you are in the current section view. When you return back to the Tune View, all the section change history is cleared.